Thursday, 28 February 2013

screenplay of the dead dawn


The Dead Dawn

Scene 1Ext. Night 12th march 2014

Lisa

Come on we can go inside and look around we can take what we need now and think about it later

 

Lauren and Lisa begin to enter through the open door and progress into the house.

Scene 2 Int. night, darkness inside

As Lauren pulls out a torch to see what is ahead of them, Lisa is suddenly draws her attention to a room to the side of them.  Lisa starts to walk towards the room slowly walking with a quickening pace towards it.

Lauren

Wait a minute we need to see what is behind that door any fucker could be behind it. Lauren withdraws her knife as Lisa has already withdrawn hers ‘we need to be careful and now let’s see what’s behind door number one’.

With a swift kick Lisa kicks the door causing it to fly backwards with great strain

Lisa

Come on let’s go and take care of this we can see what there is to take in here.

Lauren

 Ok but only if you go first, I mean I’ll watch your back so nothing comes behind you

Lisa

 Chicken come on we can just have a quick look and a quick rummage.

Lauren and Lisa begin to walk forward slowly creeping into the room, as they move they scan the area around them to make sure that nothing is sneaking up behind them. Lauren hangs back behind Lisa as they step forward into the room.

Lisa

Look swords we can do with one of those

Scene 3 Int. night

Lisa shines her torch on the fire place and runs up to it to discover a display of swords and pulls one off the wall, we have to take one it’s practically begging to be used.

Lisa doesn’t notice on the wall that one of the swords is missing and that it is one of the biggest ones from the mount.

                      Lauren

Take one if you want I cannot stop you but don’t come crawling to me when you get it stuck, I’m going to stick with my knife thank you very much

Lauren and Lisa then decide to leave the room Lisa slightly ahead of Lauren but both of them practically walking side by side.

Scene 4 int. night 

As they are walking into the next room Lauren hears a loud banging noise coming from the other room and turns her head sharply to listen in.

                      Lauren

Lisa stop and listen a minute can you not here that banging noise coming from the next room

Lauren and Lisa begin to scan the room with their torches and come across writing on the walls it reads ‘Help is here, stay where you are, this area is no longer safe, and the dead can walk just for the love of god run if you have to’

                          Lisa

Hey look over there can you see that help is on the way we just need to stay where we are.

Lauren glances towards the wall and begins to read fast taking in every detail, as she reads a loud thump resounds from the next room

Scene 5 Int. night

As Lauren and Lisa slowly progress forwards following the source of the banging they enter into a kitchen area

Lisa

Come on what is making that sound I must find out, we need to know what parts of this building are compromised.

Sat in front of Lauren and Lisa is ford who looks dishevelled to see them both inside the safe house.

Ford

What are you doing here get the fuck out now you’ll, draw them in get out now just fucking leave

Lisa and Lauren simultaneously

No

Ford looks on at them both looking quite angry and so pulls out a sword and begins to threaten Lauren and Lisa with it.

Ford

Leave now you will pay if you do not leave right this second.

Lisa draws her sword and raises hers above her head, just as she does so ford stands and raises his above his head

                       Lauren

Just leave us alone we have done nothing to you we just want to fight the infected it should be us against them not us against each other.

Just as Lauren finishes her sentence the door breaks open and zombies pour in, Lisa and ford both turn to face them and concentrate on the bigger problem. Lisa says shit now what do we do.

Thursday, 7 February 2013

Character development

The Hero -

works to bring the other protagonist to the safe zone and also helps to fight the antagonist and make sure that they do not get attacked by the zombies.

the other protagonist-

 works with the hero to help achieve safety and avoid the zombies, they help to give the main protagonist the push they need as well as finding safety against the world

the antagonist-

 they want to get to the safety zone and will kill anyone else who gets there before them, they help to provide a human enemy for the spectators to hate or relate to, this also helps to push forward the narrative because they provide various obstructions that the protagonists have to avoid.


zombies-

want to kill everything and they are seen as non human antagonists, they affect the film and its outcomes they also manage to interfere with the human antagonists and their plans showing that they are only hated when they are destroying the protagonists.

story type

My story type is going to be the quest because the main protagonists are trying to find a disease free zone and are going to encounter problems in the form of zombie and an antagonist who wants to get their before them, this means they will have to travel across large distances and keep the promise going that they will succeed.  the model it is going to follow will be Chris Vogler's Hero model, this will be where they come come across the problem of a zombie infection, they have to go on a quest to find an infected free zone, they have to over come the new problems of a world without people and zombies walking around killing people. they then have to face the final test of getting past the human element of the antagonist who wants to stop them from going free, in the end they will find accept what has happened to the world and move on to finding somewhere else.